Starting with five loyalty is hard to kill, especially on a 3-drop that will be hard to have assembled a big enough army to really do anything
Torch the Tower is the premium removal in Standard as you play plenty of tokens, enchantments, and artifacts to deal three damage
In addition to them being parts of different gameplans, they also have a lot of negative synergy, as scrying lands to the bottom means your Walking Ballistas will be worse on average
While none of these lands are Forbidden Orchard, you get a couple of Magic 2010 buddy lands, a couple of pain lands, and a couple of tri-lands, most of which are a worth couple of dollars, and these cards have already been reprinted into the ground, so its unlikely that they drop too far based on the increased supply from Commander 2016
Much love for this card