I wanted to see if an AI-powered investment platform could cut through the noise and give me a clear, analytical perspective
On the following turns, you get to double the counters on target creature you control, making them even larger
During a press briefing, designer Max McCall told Wargamer that Eternal Might is about "creating lots of zombies, accruing slow advantages, and then having one big turn where - like you see in horror movies - your zombies rise up and kill everybody"
The Odds By the numbers, we ended up winning 25% of our games, which definitely isn't great, but it's also not the worst record we've posted on Against the Odds
I think if the cost of the attack was one less, then people would be flocking to this card