Compare that to something like [card]Serra Ascendant[/card], which enters the battlefield as a 6/6 creature with lifelink for just one white mana, and its easy to see why that card is a format staple
However, a particular focus early in the game's lifespan includes many interactions with Counter Trap Cards (primarily through the Counter Fairy series), a design choice that is still carried over or encouraged in certain themes of the Type, such as "The Agent" and "Parshath", as well as some semi-generic support cards
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its also worth noting that the cards that double other creatures power rank a bit higher because they have a more pronounced impact on the game
Shoto Kazama The effects in response to a Digimon suspending are great