I dont have it yet (mostly as the art didnt excite me too much) but will pick it up in the next year some time
With a blink commander, you can get nice value from this version of Linvala, and you can build a deck to take advantage of the tokens or the lifegain
Despite being the origin of some of the most powerful Extra Deck Monsters in history, this mechanic also completely changed the way in which the game was played, making it much faster and more restrictive
Shruit, Brio, Unicore, Prep of Rites, Nekroz cycle Shruit makes the high level Nekroz with no dedication and gives a free search, it can stay at 1 Unicore invalidates the extra deck and gets a free search off scope, it too can stay at 1 Cycle makes very easy Djinn locks with claus Prep is a double searcher that can recycle cycle Nekroz of Brio is best option to help Nekroz out a bit Dragon Ravine (from limited) - Help Felgrand, Blue Eyes don't run it Ring of Destruction (from limited) - the burn damage capabilities doesn't offset the weakness that it targets and destroys
Each card in The First Chapter can appear in both its standard version and in a holographic foil variant, meaning that there are 408 different physical cards to collect if youre after a full set